![]() ![]() ![]() The screen will look a little bit dark but it seems to work perfect now if you play through the browser. I tried btw to use my nvidia gpu but when i use optimus' prime-run to launch chromium using those commands, it kinda bugs out. If you don't use a intel integrated gpu, check here for what you need to enable hardware acceleration for your gpu. When chrome starts, go to 'chrome://gpu' and see if everything is enabled like here: (Vulkan is not important for this.) What i did is i installed the "intel-media-driver" through the repository and then started chromium using this command:Ĭhromium -enable-gpu-rasterization -enable-oop-rasterization -enable-zero-copy -ignore-gpu-blocklist -use-gl=desktop -enable-accelerated-video-decode I've been very busy with it and i think i MIGHT have found a solution. Reply to this email directly, view it on GitHub, or unsubscribe. You are receiving this because you authored the thread. Above 5ms (with my already rtd of 30ms) ) the lag starts to be very noticeable, and the gameplay is affected. On my hardware accelerated enabled Chromium I have a d of 2.5ms, which gives me a fairly enjoyable experience. On lower CPU systems is preferable to have Hardware decoding enabled and actually working. However, you do need a fairly powerful CPU to do this in Software mode. Which one does the decoding doesn't really matter as long is done fast. The decoding can be done in Software (CPU) or hardware (GPU). The d value represent how much time your systems spends decoding the frames that are incoming, the lower, the better. ![]() You can change the server from settings, but the one closest to you is already chosen for you, so likely it won't do any good. So rtd is basically caused by the distance from you to the Nvidia servers, and there's nothing you can do about it. Pay attention to the third line and note: While in game press Shift+Ctrl+Alt+F6 to bring up the stats. Could be something else as well, but video decoding is the most problematic. It may be the lack of video hardware accelerated decoding. Vastaanottaja: "hmlendea/geforcenow-electron" Īihe: Re: Input lag is huge ( #31) TL DR: Enable the stats as descried above and post the rtd and d values In this particular case, geforcenow-electron doesn't seem to have Hardware decoding enabled, and it relies only on the CPU to do the job. Above 5ms (with my already rtd of 30ms) the lag starts to be very noticeable, and the gameplay is affected. The d value represent how much time your system spends decoding the frames that are incoming, the lower, the better. I personally have an rtd of 28 to 47ms (depending on the time of the day) and around 30ms is playable. You can change the server from settings, but the one closest to you is already chosen, so likely it won't do any good. Rtd: round trip delay from client to server
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |